Andrew Sha
Professor Phillips
English 151 B
25 December 2014
Sports with Video Gaming? The definition of sports is as of the following: (n) an athletic activity requiring skill or physical prowess and often of a competitive nature. This definition is outdated and you would not be able to use it in this generation. However, the key word in this version of sport would be "or". Video games have been talked about throughout the years ever since video games first came out. There have been multiple discussions about video games which can vary from "do violent video games contribute to youth violence" to "glitches in video games". Though, a topic that has been overlooked quite often is: Could you consider video games as a sports? More specifically e-sports (electronic sports). My answer to this question is that it can and will be considered as a sport. You may say that a sport is an activity that has to do with your body physically moving but take for instance chess. Chess is considered a sport by many people in Asia, Europe and even some in America; in fact, there is even an Olympiad for chess which is also the world's fourth largest sporting event (Chess24). And since there is an Olympiad, that means that the government recognizes it as a sport. A very popular video game that can be compared to chess would be Starcraft 2. Like chess, Starcraft 2 is very mentally demanding, and it is the most physically demanding video game to boot. I dare you to try and keep a constant 350-400 APM (actions per minute) for around 30-45 minutes (average Starcraft 2 match) while trying to outmaneuver your opponent and positioning your units around. Thus, the most accurate description of this game is like playing chess and Chopin (The Rise of the Professional Cyber Athletes 2014) at the same time but if you make one single mistake for both the activities, you lose. If you're confused, read the example below. An average chess game has 64 fields and each player will get 16 pieces to move around and think about where to move them; Starcraft 2 has 25600 fields and you start out with 6 units, eventually getting around 150 to 200 units. Also, in chess you have about 5 minutes to make a move while in Starcraft 2 you have about 0.2 seconds to make a move (Antares23 Should Pro gamers be considered Athletes? 2012 comment). The amount of reflex and coordination that it takes to play this game is both physically and mentally exhausting. For everyone who still considers sports having to do something with physical, I question you this: Why is poker considered a sport? Another thing poker has going for it, sports-wise, is that ESPN and the Fox Sports Network both cover it regularly (Lovinger 2004). Not just poker, but there are many other activities that are also considered a sport, some of which are the following: NASCAR, golf, archery, and shooting . The reason being is that there is a certain extent of skill and competition for the aforementioned to be a sport. The same goes for video-games where there are many competitions going on, examples like LCS (League of Legends Championship Series), The International (Defense of the Ancients 2 World Championship), CS:GO (Counter Strike: Global Offensive) Tournament, or Starcraft 2. There are millions of views from around the world for these competition, the highest of which being the LCS of 2014 with a whopping 32 million people! It even beats how many people viewed the NBA Finals and the BCS National Champion both of which only had around 26 million views, and MLB World Series which had a mere 15 million (usatoday 2014).
LoL (League of Legends) can be in comparison to volleyball. In a volleyball team, the players would have to work with your other teammates with split seconds decisions to even stand a chance against the opponent. Let’s say this: in a game of League, you and your team are about to have a teamfight and you must coordinate your attacks to completely demolish the other team. Your teammates set it
Are video games mental sports? Many teens in today’s society are severely obsessed with modern video games that consist multiple players that allow them to have teams in order to fight against the opponents. The famous game that most individuals play is League Of legends, a game that both teams compete against each other. Many pro gamers join a game competition in an arena, just like typical sports, with audience as well. Some people feel that this should be considered as a sport because this…
Professional Video Gaming Nowadays, many people play video games, so the video game market is growing. In the article, “Video Gamers,” Seth Schiesel explains almost 50 million people enjoy playing video games in South Korea. The huge amount of people is gathering video gaming rooms, which are called PC bangs, everyday. Many young children want to be professional video gamer. Many video games are released everyday, and people are playing it. Some people believe that playing video games is a sport, and the…
1.0 INTRODUCTION 1.1 BACKGROUND Sports announcers have coloured countless football league games alongside live audiences from stadiums, behind TV screens, to radios. Within this excitement, linguists have also been pulled into the heart of these events but for different reasons. One of the first study regarding this unique language of sports commentary was conducted and documented by Charles A. Ferguson in his article, “Sports Announcer Talk: Syntactic Aspects of Register Variation” in the early…
Video Games and Chiropractors Chiropractic (chiro- "hand" + praktikos "practical", means "done by hand.") is a complementary and alternative medicine health care profession (Dr. Gary Johnson, 12/6/12). My life focus has been sports. Any kind of sport: high school baseball, high school basketball, high school football, college football, college basketball, college baseball, National Basketball Association, National Football Association, and Major League Baseball. As a three sport athlete in high…
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ignored such as gambling. Now, we have to face the addiction to video games. The use of video games has become tremendously popular among children and adolescents in the past decade. In fact, “Sixty-eight percent of U.S. households play computer or video games.” (David Jenkins, 2009) This statistic reveals how important it is to understand the effects that these games can have on individuals and more specifically, children. Playing video games can have many different effects—both positive as well as negative—on…
Introductory: Thesis: If college athletes were paid to play their sports, then it would not only benefit their future, but it could be done at a reasonable rate. One: (College athletes would be able to focus strictly on their sports rather than having to hold a part time job as well. This would result in better athletes who have a better chance of moving on into the professional’s league)-Introductory _ Having a salary for college athletes would have a great benefit on the young student players…
nowadays. Back in the day, children would go outside to play sports or they would spend time fixing a puzzle. Today, many children spend their free time on video games. You would think that children usually play age-appropriate video games. Sadly, that isn’t the case. It is no difficulty for underage children to get their hands on games that are rated mature or for adults only, for example, games that involve violence. Violent video games have dominated the lives of children to the point where it is…
Chapter I: Introduction Tony Hawk is a preeminent example of an athlete following his passion through a successful active career in his chosen sport followed by a fruitful foray into the entrepreneurial world. He is arguably the best-known figure in skateboarding, still actively involved in the sport. His journey to become a successful entrepreneur began at the age of 10, overcoming many obstacles to live out his passion. A professional skateboarder by the age of 14, he struggled in school with the…
and violent video games as a reason for his disturbing actions. It is unfortunate that violent media, especially video games, is to blame for societal ills. The hysteria built up around this form of entertainment is nonsensical when the benefits of video gaming have been greatly overlooked. If we look at video gaming in a broader aspect in relation to its effects, good and bad, the definition of video games may not get such a bad rap. Literally, a video game is defined as a game played by electronically…