Physiological changes have been seen in the more impressionable, such as children, who may overuse technology and exhibit changes that mimic changes scene in high stress states, such as high heart rates, fast paced breathing and hyperacute hearing and vision (Rowan 2010). It has been suggested playing violent video games leads to increased aggression and reduced empathy suggesting these games may desensitise children to violence (Rowan 2010). People have a tendency to retain the information…
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