games/simulations in university courses, online courses, and students taking online courses. 2. Competitive Analysis- 5 pages will include a compilation of existing online simulation games that are meant to be used in universities/colleges. 3. Consumer Analysis – 5 pages A compilation of the decision criteria that students use when they are rating such games, for example, complexity, learning value, graphics, etc. 4. Social media research and analysis- 5 pages Detailed and include a compilation…
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